Offerings
Not just a course.
Not just a course.
A gym for your brain.
The S-cool Method
01
Our Philosophy
We focus on one skill at a time. The teacher explains the concept (“Today we rig a bone,” “Today we code a loop”), and the students practice it immediately. 60 minutes of focused work with zero distractions.
02
The Open Lab
Flexible access to the studio. Finish your class work or start your own project. Stuck on an idea? A mentor is right there to help. It’s your time to experiment, make mistakes, and fix them at your own pace.
03
The Monthly Pass
$99 USD / month. Includes your weekly structured class plus access to the Open Lab. We keep groups small (max 8 students) to make sure everyone gets the attention they need.
$99
USD / mo
4 Classes + 4 Open Lab Sessions
GET YOUR $20 BACK WHEN YOU ENROLL
Trial Saturdays
The best way to start. Pick your track (Coding, 3D, or Robotics) and complete a real mission in 60 minutes.
BOOK MY SPOTTICKET
20
USD
Mission Briefing: What will we build?
🎮
Coding
You will code game physics or build an interactive app.
🏺
3D Art
You will sculpt a 3D character (Cowboy, Pirate, or Robot).
🤖
Robotics
You will code sensors to help a robot escape a maze.
💰 S-cool Guarantee: If you enroll in the full course, we credit these $20 back to your registration fee.
🐵
Code Monkeying Around
Coding | Explorers
Logic without frustration. Kids build games like "Star Catcher" and real mobile apps like "The Pocket Oracle".
🛠 Scratch & MIT App Inventor
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🏺
Digital Clay
3D Art | Explorers
Spatial reasoning basics. From "Solid vs Hole" logic to building a Lunar Base ready for the gallery.
🛠 Tinkercad
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🤖
Beep Boop Basics
Robotics | Explorers
Virtual Robots. Program bots to solve mazes and draw geometry using Ultrasonic sensors.
🛠 VEXcode VR
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🐍
The Snake Charmer
Coding | Creators
Mastering Godot. Transition to text-based coding. Projects: "The Spy Tablet" and "Temple Escape".
🛠 Godot 4.x (GDScript)
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🎨
The Kitchen Sink
3D Art | Creators
Professional pipeline. Low Poly modeling, Modifiers, and Keyframe Animation. Drones & Avatars.
🛠 Blender 4.x
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🦾
Rise of the Machines
Robotics | Creators
Vector physics. Programming the S-cool Core 12 for holonomic movement and swarm logic.
🛠 S-cool Simulator
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📐
Hardcore Mode
Coding | Innovators
Strict Syntax & OOP. Building graphics engines from scratch. "The Bouncing Screensaver" & "Arcade Engine".
🛠 C# & Raylib
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🔮
Polygon Wizardry
3D Art | Innovators
Proceduralism. Creating city generators. Advanced Rigging and Inverse Kinematics (IK) for mechs.
🛠 Blender Geometry Nodes
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📡
Manual Override
Robotics | Innovators
Control Theory. Mastering PID algorithms, Odometry, and Trigonometry for autonomous systems.
🛠 Python & PID Control
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“Competence builds confidence. When children learn to build things themselves, they realize they can shape the world around them.”
–S-Cool Philosophy